can i fork it?
open sourceOpen SourceLocal★ 14.6kactive nov 2026

MonoGame

Build games in C# that run on Windows, macOS, Linux, iOS, Android, and major consoles. No royalties, no subscriptions, no runtime fees.

Technical Profile & Specs

verified 2026-11-07

Cost
$0 / forever (Open Source)
License
Open Source
Hosting Model
Local (on your machine)
Platforms
desktopcross-platformone-click install
Installation
Clone https://github.com/monogame/monogame or deploy with Docker Compose
Operational Setup
Download the native package or installer for your operating system.
Where Your Data Lives
All application data lives locally on your own machine.
The Catch / Trade-off
Community-driven open source project without dedicated enterprise SLAs.

Replaces 2 paid apps

up to $30/mo ($360/yr) in subscriptions

MonoGame FAQ

Common questions

Is MonoGame free and open source?+

MonoGame is an open-source tool licensed under Open Source that runs on local. Build games in C# that run on Windows, macOS, Linux, iOS, Android, and major consoles. No royalties, no subscriptions, no runtime fees.

What paid software does MonoGame replace?+

MonoGame serves as a free replacement for 2 paid SaaS applications: Unity, Unreal Engine, saving up to $30/month ($360/year) in subscription bills.

How do you install and set up MonoGame?+

Installation: Clone https://github.com/monogame/monogame or deploy with Docker Compose. Setup notes: Download the native package or installer for your operating system.

What is the catch or trade-off with MonoGame?+

Community-driven open source project without dedicated enterprise SLAs.